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      歷年Siggraph會議論文4

      時間:2023-02-24 16:02:45 經濟學理論論文 我要投稿
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      歷年Siggraph會議論文4

      SIGGRAPH 2004 papers on the web

      Page maintained by Tim Rowley. If you have additions or changes, send an e-mail.

      歷年Siggraph會議論文4

      Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint. I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking. Thus you may need to search on the page to find the actual document.

      ACM has put up a preprint page at http://www.acm.org/tog/ which includes some papers not available from the authors sites. The ACM preprint page will only be around until the conference itself.

      Changelog

      Graphics is Fun

      Graphics Gems Revisited: Fast and Physically Based Rendering of Gemstones
      Stephane Guy (PRIMA-GRAVIR/IMAG-INRIA), Cyril Soler (ARTIS-GRAVIR/IMAG-INRIA)
      Band Moiré Images
      Roger D. Hersch, Sylvain Chosson (École polytechnique fédérale de Lausanne)
      Perceptual Audio Rendering of Complex Virtual Environments
      Nicolas Tsingos, Emmanuel Gallo, George Drettakis (REVES, INRIA Sophia Antipolis)
      Making Papercraft Toys From Meshes Using Strip-Based Approximate Unfolding
      Jun Mitani, Hiromasa Suzuki (The University of Tokyo)

      Curves & Surfaces

      Defining Point-Set Surfaces
      Nina Amenta, Yong Kil (University of California, Davis)
      A Simple Manifold-Based Construction of Surfaces of Arbitrary Smoothness
      Lexing Ying, Denis Zorin (New York University)
      T-Spline Simplification and Local Refinement
      Thomas W. Sederberg, David Cardon, G. Thomas Finnigan, Nicholas North (Brigham Young University), Jianmin Zheng (Nanyang Technological University), Tom Lyche (Oslo University)
      Energy-Minimizing Splines in Manifolds
      Michael Hofer, Helmut Pottmann (Technische Universität Wien)

      Interacting With Images

      Interactive Digital Photomontage
      Aseem Agarwala, Mira Dontcheva (University of Washington), Maneesh Agrawala, Steven Drucker, Alex Colburn (Microsoft Research), Brian Curless (University of Washington), David H. Salesin (University of Washington and Microsoft Research), Michael F. Cohen (Microsoft Research)
      LazySnapping
      Yin Li (Hong Kong University of Science and Technology), Jian Sun (Microsoft Research Asia), Chi-Keung Tang (Hong Kong University of Science and Technology), Heung-Yeung Shum (Microsoft Research Asia)
      GrabCut - Interactive Foreground Extraction Using Iterated Graph Cuts
      Carsten Rother, Andrew Blake, Vladimir Kolmogorov (Microsoft Research Limited)
      Poisson Matting
      Jian Sun (Microsoft Research Asia), Jiaya Jia, Chi-Keung Tang (Hong Kong University of Science and Technology), Heung-Yeung Shum (Microsoft Research Asia)

      3D Texture

      Volumetric Illustration: Designing 3D Models with Internal Textures
      Shigeru Owada (University of Tokyo), Frank Nielsen (Sony Computer Science Laboratories, Inc.), Makoto Okabe (University of Tokyo and Sony Computer Scinece Laboratories, Inc.), Takeo Igarashi (University of Tokyo)
      Stereological Techniques for Solid Textures
      Robert Jagnow (Massachusetts Institute of Technology), Julie Dorsey (Yale University), Holly Rushmeier (IBM T.J. Watson Research Center)
      TensorTextures: Multilinear Image-Based Rendering
      M. Alex O. Vasilescu (University of Toronto), Demetri Terzopoulos (New York University)
      Shell Texture Functions
      Yanyun Chen, Xin Tong, Steve Lin (Microsoft Research Asia), Jiaping Wang (Institute of Computing Technology, Chinese Academy of Sciences), Baining Guo, Heung-Yeung Shum (Microsoft Research Asia)

      Photo & Video Texture

      Textureshop: Texture Synthesis as a Photograph Editing Tool
      Hui Fang, John C. Hart (University of Illinois at Urbana-Champaign)
      Flow-Based Video Synthesis and Editing
      Kiran Bhat (Carnegie Mellon University), Steve Seitz (University of Washington), Jessica Hodgins, Pradeep Khosla (Carnegie Mellon University)
      Feature Matching and Deformation for Texture Synthesis
      Qing Wu, Yizhou Yu (University of Illinois at Urbana-Champaign)
      Near Regular Texture Analysis and Manipulation
      Yanxi Liu, Wen-Chieh Lin, James Hays (Carnegie Mellon University)

      Dynamics & Modeling

      Rigid Fluid: Animating the Interplay Between Rigid Bodies and Fluid
      Mark Carlson, Peter J. Mucha, Greg Turk (Georgia Institute of Technology)
      A Virtual Node Algorithm for Changing Mesh Topology During Simulation
      Neil Molino, Zhaosheng Bao (Stanford University) Ronald P. Fedkiw (Stanford University and Industrial Light + Magic)
      BD-Tree: Output-Sensitive Collision Detection for Reduced Deformable Models
      Doug L. James (Carnegie Mellon University), Dinesh K. Pai (Rutgers University)
      Deformation Transfer for Triangle Meshes
      Robert W. Sumner, Jovan Popović (Massachusetts Institute of Technology)

      Identifying & Sketching the Future

      RFIG Lamgs: Interacting with a Self-Describing World via Photosensing Wireless Tags and Projectors
      Ramesh Raskar, Paul Beardsley, Jeroen van Baar, Yao Wang, Paul Dietz, Darren Leigh, Thomas Willwacher (Mitsubishi Electric Research Labs)
      VisualIDs: Automatic Distinctive Icons for Desktop Interfaces
      J.P. Lewis (University of Southern California), Ruth Rosenholtz (Massachusetts Institute of Technology), Nickson Fong (ESC Entertainment), Ulrich Neumann (University of Southern California)
      Motion Doodles: An Interface for Sketching Character Motion (thesis)
      Matthew Thorne, David Burke, Michiel van de Panne (University of Bristish Columbia)
      MathPad^2: A System for the Creation and Exploration of Mathematical Sketches
      Joseph J. LaViola Jr., Robert C. Zeleznik (Brown University)

      Smoke, Water, & Goop

      Target-Driven Smoke Animation
      Raanan Fattal, Dani Lischinski (The Hebrew University of Jerusalem)
      Fluid Control Using the Adjoint Method
      Antoine McNamara, Adrien Treuille, Zoran Popović (University of Washington), Jos Stam (Alias Systems)
      Simulating Water and Smoke with an Octree Data Structure
      Frank Losasso, Frederic Gibou (Stanford University), Ronald Fedkiw (Stanford University and Industrial Light + Magic)
      A Method for Animating Viscoelastic Fluids
      Tolga Goktekin, Adam W. Bargteil, James F. O'Brien (University of California, Berkeley)

      Lighting & Sampling

      An Approximate Global Illumination System for Computer-Generated Films
      Eric Tabellion, Arnauld Lamorlette (PDI/DreamWorks)
      Triple Product Wavelet Integrals for All-Frequency Relighting
      Ren Ng (Stanford University), Ravi Ramamoorthi (Columbia University), Pat Hanrahan (Stanford University)
      Fast Hierarchical Importance Sampling With Blue Noise Properties
      Victor Ostromoukhov, Charles Donohue, Pierre-Marc Jodoin (Université de Montréal)
      Efficient BRDF Importance Sampling Using A Factored Representation
      Jason Lawrence, Szymon Rusinkiewicz (Princeton University), Ravi Ramamoorthi (Columbia University)

      Data-Driven Character Animation

      Speaking With Hands: Creating Animated Conversational Characters From Recordings of Human Performance
      Matthew Stone, Doug DeCarlo, Insuk Oh, Christian Rodriguez, Adrian Stere (Rutgers University), Alyssa Whitlock Lees, Christoph Bregler (New York University)
      Synthesizing Physically Realistic Human Motion in Low-Dimensional, Behavior-Specific Spaces
      Alla Safonova, Jessica Hodgins, Nancy Pollard (Carnegie Mellon University)
      Style-Based Inverse Kinematics
      Keith Grochow, Steven L. Martin (University of Washington), Aaron Hertzmann (University of Toronto), Zoran Popović (University of Washington)
      Synthesizing Animations of Human Manipulation Tasks
      Katsu Yamane (University of Tokyo), James Kuffner, Jessica Hodgins, (Carnegie Mellon University)

      Shape & Motion

      Pitching a Baseball: Tracking High-Speed Motion With Multi-Exposure Images
      Christian Theobalt, Irene Albrecht, Jörg Haber, Marcus Magnor, Hans-Peter Seidel (Max-Planck-Institut für Informatik)
      Spacetime Faces: High-Resolution Capture for Modeling and Animation
      Li Zhang, Keith Noah Snavely, Brian Curless, Steve M. Seitz (University of Washington)
      Automated Extraction and Parameterization of Motions in Large Datasets
      Lucas Kovar, Michael Gleicher (University of Wisconsin)
      Obscuring Length Changes During Animated Motion
      Jason Harrison, Ronald A. Rensink, Michiel van de Panne (University of Bristish Columbia)

      Video-Based Rendering

      Video Tooning (video)
      Jue Wang (University of Washington), Yingqing Xu, Heung-Yeung Shum (Microsoft Research Asia) Michael F. Cohen (Microsoft Research)
      Keyframe-Based Tracking for Rotoscoping and Animation
      Aseem Agarwala (University of Washington), Aaron Hertzmann (University of Toronto), Steve Seitz (University of Washington), David H. Salesin (University of Washington and Microsoft Research)
      Video Matching
      Peter Sand, Seth Teller (Massachusetts Institute of Technology)
      High-Quality Video View Interpolation Using a Layered Representation
      Charles Lawrence Zitnick, Sing Bing Kang, Matt Uyttendaele, Simon Winder, Rick Szeliski (Microsoft Research)

      Shape Analysis

      Ridge-Valley Lines on Meshes via Implicit Surface Fitting
      Yutaka Ohtake, Alexander Belyaev, Hans-Peter Seidel (Max-Planck-Institut für Informatik)
      Fair Morse Functions for Extracting the Topological Structure of a Surface Mesh (tech report)
      Xinlai Ni, Michael Garland, John C. Hart (University of Illinois at Urbana-Champaign)
      Shape Matching and Anisotropy
      Michael Kazhdan, Thomas Funkhouser, Szymon Rusinkiewicz (Princeton University)

      Interactive Modeling

      An Intuitive Framework for Real-Time Freeform Modeling
      Mario Botsch, Leif P. Kobbelt, (RWTH Aachen)
      Interactive Modeling of Topologically Complex Geometric Detail (draft - thick surface rendering)
      Jianbo Peng, Daniel Kristjansson, Denis Zorin (New York University)
      Mesh Editing With Poisson-Based Gradient Field Manipulation
      Yizhou Yu (University of Illinois at Urbana-Champaign), Kun Zhou (Microsoft Research Asia), Dong Xu, Xiaohan Shi (Microsoft Research Asia and Zhejiang University), Baining Guo, Heung-Yeung Shum (Microsoft Research Asia)
      Modeling by Example
      Thomas Funkhouser, Michael Kazhdan, Philip Shilane (Princeton University), Patrick Min (Universiteit Utrecht), William Kiefer (Princeton University), Ayellet Tal (Technion - Israel Institute of Technology), Szymon Rusinkiewicz, David Dobkin (Princeton University)

      Flash & Color

      Digital Photography with Flash and No-Flash Image Pairs
      Georg Petschnigg, Maneesh Agrawala, Hugues Hoppe, Rick Szeliski, Michael F. Cohen, Kentaro Toyama (Microsoft Research)
      Flash Photography Enhancement Via Intrinsic Relighting
      Elmar Eisemann (ARTIS), Frédo Durand (Massachusetts Institute of Technology)
      Non-photorealistic Camera: Depth Edge Detection and Stylized Rendering Using a Multi-Flash Camera
      Ramesh Raskar (Mitsubishi Electric Research Labs), Karhan Tan (University of Illinois at Urbana-Champaign), Rogerio Feris (University of California, Santa Barbara), Jingyi Yu (Massachusetts Institute of Technology), Matthew Turk (University of California, Santa Barbara)
      Colorization Using Optimization
      Anat Levin, Dani Lischinski, Yair Weiss (The Hebrew University of Jerusalem)

      Capture From Images

      Protected Interactive 3D Graphics Via Remote Rendering
      David Koller, Michael Turitzin, Marc Levoy (Stanford University), Marco Tarini, Giuseppe Croccia, Paolo Cignoni, Roberto Scopigno (Istituto di Scienza e Technologie dell'Informazione)
      Eyes for Relighting
      Ko Nishino, Shree K. Nayar (Columbia University)
      Capture of Hair Geometry From Multiple Images
      Sylvain Paris, Hector Briceno, François Sillion (ARTIS - GRAVIR/IMAG, INRIA),
      Volumetric Reconstruction and Interactive Rendering of Trees from Photographs
      Alex Reche (REVES/INRIA and CSTB), Ignacio Martin (GGG and Universitat de Girona), George Drettakis (REVES/INRIA)

      Reprise of UIST and VRST

      Perceptually-Supported Image Editing of Text and Graphics
      Eric Saund, Palo Alto Research Center)
      VisionWand: Interaction Techniques for Large Displays using a Passive Wand Tracked in 3D
      Xiang Cao, Ravin Balakrishnan (University of Toronto)
      GADGET: A Toolkit for Optimization-Based Approaches to Interface and Display Generation
      James Fogarty, Scott E. Hudson (Carnegie Mellon University)
      The CAT for efficient 2D and 3D interaction as an alternative to mouse adaptations
      Martin Hachet, Pascal Guitton, Patrick Reuter (LaBRI/INRIA), Florence Tyndiuk (University of Bordeaux 2/INRIA)
      Super Wide Viewer Using Catadioptrical Optics
      Hajime Nagahara, Yasushi Yagi, Masahiko Yachida (Osaka University)

      HDR and Perception

      Perception-Motivated High-Dynamic-Range Video Encoding
      Rafal Mantiuk, Grzegorz Krawczyk, Karol Myszkowski, Hans-Peter Seidel (Max-Planck-Institut für Informatik)
      Perceptual Illumination Components: A New Approach to Efficient, High-Quality Global Illumination Rendering
      William A. Stokes, James A. Ferwerda, Bruce Walter, Donald P. Greenberg (Cornell University)
      Supra-Threshold Control of Peripheral LOD
      Benjamin Watson (Northwestern University), Neff Walker (UNAIDS), Larry Hodges (University of North Carolina)
      High Dynamic Range Display Systems (project page)
      Helge Seetzen (Sunnybrook Technologies), Wolfgang Heidrich (University of British Columbia), Wolfgang Stuerzlinger (York University), Greg Ward (Sunnybrook Technologies), Lorne Whitehead, Matthew Trentacoste, Abhijeet Ghosh (University of British Columbia), Andrejs Vorozco

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